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This job has no access. But it's good to play if you are a newbie, because you can have an infinite number of assistants on a station. A Head of Personnel can give you more access on your Identification Card, so you can be something other than a random assistant.


As a Visitor, your motivations can be varied. Often you are jut a person who doesn't work here visiting the place on special permission. Sometimes you are just a resident of the colony. If you are a visitor, you have an ID and it's assumed you were approved by Centcom to come to the facility.

If you're looking to do some work, you'll want to either get a job or just assist people around the station. Feel free to ask over the radio if anyone would like any assistance. You don't have any access, so it'll be pretty hard to get anywhere, but this is still a good job for new players. It's also a good job to play if you want to hop onto the station but not occupy any actual job slots or have any specific duties, but be advised that the game is generally much more enjoyable if you take a job that actually gives you something to do when you're not actively engaged in RP.

Try to avoid telling people how to do their jobs, even if you think you know better than them. All you're doing is annoying that person and sounding like a jackass. If you want to see the job done better, leave for ten minutes and then come back as a character that works that job and is in that role. Can't do that because the slot is taken? Tough shit. Get over it and stop harassing people.

Jobs on Eclipse Station


Command Captain, Head of Personnel, Head of Security, Chief Engineer, Research Director, Chief Medical Officer
Security Head of Security, Security Officer, Warden, Detective
Engineering Chief Engineer, Engineer, Atmospheric Technician
Cargo Quartermaster, Cargo Technician, Shaft Miner
Medical Chief Medical Officer, Medical Doctor, Paramedic, Psychologist, Chemist, Search and Rescue
Science Research Director, Scientist, Roboticist, Xenobiologist, Explorer
Service & Civilian Assistant, Bartender, Botanist, Chef, Chaplain, Command Secretary, Janitor, Librarian, Pilot
Station-Bound AI, Cyborg, Maintenance Drone, Personal AI, Ghost, Mouse
Antagonists Traitor, Changeling, Cultist, Mercenary, Ninja, Technomancer, Ninja, Revolutionary,
Special Emergency Response Team, Trader